Did you know that
Event -= new EventHandler(yourEventHandler)
wouldn’t unsubscribe the event handler from the event. This means that the object that contains the event still holds a reference to the object containing the event handler and visa versa. And if you try to dispose one of the object, the GarbageCollector wouldn’t collect it. It will remain in memory until both object are disposed.

The way to resolve this is to make an instance of the delegate you want to subscribe to the event, and unsubscribe this instance from the event.

An example might be in order here:

public class Foo : IDisposable
{
    public event System.EventHandler AnEvent;

    private void RaiseEvent()
    {
        if (AnEvent != null)
        {
            AnEvent(this, new System.EventArgs());
        }
    }

    void IDisposable.Dispose()
    {
        AnEvent = null;
    }
}

public class Bar : IDisposable
{
    private System.EventHandler _eventHandler = null;
    public System.EventHandler EventHandler
    {
        get
        {
            //If no instance of _eventHandler exist, create a new one
            if (_eventHandler == null)
            {
                _eventHandler = new System.EventHandler(theEventHandler);
            }
            return _eventHandler;
        }
    }

    private Foo _foo;

    public Bar()
    {
        _foo = new Foo();
        _foo.AnEvent += EventHandler; //Subscribe to AnEvent
    }

    private void theEventHandler(object sender, System.EventArgs e)
    {
        //Do the handling stuff
    }

    void IDisposable.Dispose()
    {
        _foo.AnEvent -= EventHandler; //UnSubscribe from AnEvent
        _foo = null;
    }
}


Notice that I have created an instance of the event handler delegate in the

public EventHandler EventHandler


property.
This instance (_eventHandler) is the instance that I subscribe to the event

_foo.AnEvent += EventHandler;


and unsubscribe again in Dispose

 

_foo.AnEvent -= EventHandler;

 


As always, feel free to comment or ask.